L5R: Alternate Progression

Based on the 4th edition rules

For details on specific Advanced Schools and Alternate Paths, see the appropriate Clan's page.

Advanced Schools

Advanced Schools have pre-requisites to enter, and offer three Techniques. Instead of advancing in their original School, the character learns the Techniques for the Advanced School when they advance in Insight Ranks.

A character may be permitted to return to their original school and learn its Techniques (at a higher Insight Rank), with the permission of the sensei of both schools.

Characters can only take ranks in one Advanced School.

Alternate Paths

Alternate Paths have pre-requisites to take, and replace the Technique at their Insight Rank. The next Insight Ranks are taken in the original School.

Characters may take multiple Alternate Paths, provided they replace different Ranks. There are additional limitations based on school type:

Bushi/Courtier

The first Alternate Path counts as a Rank of the character's original School. Further Alternate Paths do not.

Shugenja/Monk

The first Alternate Path counts as a Rank of the character's original School, but grants only one additional spell or Kiho. Further Alternate Paths do not count as Ranks of the original School, and do not grant additional spells or Kiho.


Path: The Emerald Champion

The Emerald Champion is the defender of the Empire, leading the Emerald Magistrates and protecting the Emperor directly and by commanding the Imperial armies. The Emerald Champion's authority exceeds even that of the Great Clan Champions.

Path: Emerald Magistrate

Emerald Magistrates impose Imperial Law upon the land, their jurisdiction boundless and their authority second only to the Emerald Champion and the Emperor himself. These positions are coveted, and the subject of much politics and bribery.

Path: Imperial Legionnaire

The Imperial Regions consist of the best samurai of the clans, directly serving the Emperor. Appointment to the Imperial Legions is a great honor.

Path: Jade Champion

The Jade Champion serves the Empire by fighting against evil magic and its practitioners, primarily the Bloodspeakers and other maho-tsukai. The greatest shugenja in the Empire is selected for this position. They command the Jade Magistrates as their agents.

Path: Jade Legionnaire

The Jade Legion are the elite troops of the Jade Champion. Their actions against the Empire's enemies often take place in secret, earning them no glory—but all the more honor. They are trained to fight alongside shugenja, and to armor their souls against corruption.

Path: Jade Magistrate

The Jade Champion commands the Jade Magistrates, who hunt maho-tsukai and other outlawed magic.

Path: The Topaz Champion

The Topaz Championship is a genpukku ceremony held every spring in the village of Tsuma in the Kakita Provinces. Contestants from all the Great Clans, minor clans, and even ronin with sponsors among the former, compete in tests—including composing haiku and Iaijutsu duels. The winner receives the Topaz Armor and a golden kabuto.


Path: Kaze-Do Fighter

The techniques of Togashi Kaze have been passed on through the Brotherhood of Shinsei and among peasants and ronin.

Path: Student of Hitsu-Do [Monk]

Hitsu-do is an offensive martial art focusing on speed and power, committing all of one's power into kicks and punches.

Path: Student of Mizu-Do

Mizu-do is a Crane martial art that was originally created for stage performance, a defensive soft style that uses the enemy's strenth against them. It uses locks and throws to neutralize an opponent and end a fight swiftly.

Path: Silken Promises Geisha [Courtier]

The Silken Promises is a secretive geisha organization whose members employ their skills to influence important customers. They are officially sponsored by the Scorpion Clan.