Barbarians in the Dark Sun setting are members of wild tribes, often founded by escaped slaves, that eke out a living in the harsh wastelands and wilderness.
| Region | Natural Proficiency | Weapons Permitted | Fighting Styles Permitted |
|---|---|---|---|
| Endless Sand Dunes | Running | Composite bow, club, dagger, great axe, hand axe, javelin, lance, sling, spear, sword | Two weapons, two-handed weapon |
| Great Alluvial Sand Wastes | Passing Without Trace | Battle axe, club, dagger, hand axe, javelin, short sword, shortbow, sling, spear, sword | Weapon & shield, two-handed weapon |
| Great Ivory Plain | Endurance | Bola, club, dagger, hand axe, longbow, short sword, shortbow, sling, spear, staff | Weapon & shield, two weapons |
| Great Salt Flat | Alertness | Composite bow, club, dagger, hand axe, lance, longbow, shortbow, sling, spear, sword | Weapon & shield, two weapons |
| Hinterlands | Survival | Bola, club, dagger, javelin, longbow, mace, net, shortbow, spear, sword | Weapon & shield, two-handed weapon |
| Ringing Mountains | Climbing | Battle axe, club, dagger, great axe, hand axe, javelin, shortbow, sling, spear, sword | Two weapons, two-handed weapon |
| Tablelands | Ambushing | Club, composite bow, dagger, javelin, lance, net, short sword, shortbow, spear, sword | Weapon & shield, two weapons |